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LastyGhost
Artist (Digital/Traditional) | Music composer | Writer | Bisexual | Autism | Anxiety | Creator of the Choonieverse

Silvana Macías @LastyGhost

Age 22, Female (She/They)

Mexico

Joined on 1/29/23

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LastyGhost's News

Posted by LastyGhost - November 13th, 2024


Cosmagun may be younger than Tonnexa, but it was the sponsor that brought it to stardom. Its chairman: Nebulus Ultranova, self-proclaimed Captain of the Cosmos. Thanks to Tonnexa’s popularity, Cosmagun took a few weeks to become a multimillionaire company.

The generation grew old, but did not want their skills to go to waste. This was where Nebulus got the idea of a machine that would keep them active until their departure. With the earned money, exhaustive research, and feedback from those involved, Stardron was born. The Stardron Operating System (StardronOS) was conceived a few days before the project was completed.

The main purpose of Stardron was to provide an artificial, strong companion for anyone who asked for it; while Tonnexa was a big part of its identity, it could also assist with certain activities. After all, one of Cosmagun’s biggest promises guaranteed respect and accessibility. Given its demand, Nebulus instructed the creation of clones; the original model was since labeled Stardron Zero. However, it could no longer step outside to help others, only those in Cosmagun’s Sumphis facility. Despite this, Stardron Zero held no resentment; Nebulus would visit it every now and then to polish the skills of one another.

Then, Stardron Zero’s core was hijacked, converting it into a machine which purpose was only to wreak havoc everywhere it went; the culprit remains unknown. Stardron Zero entered Middle Space Kingdom and did not show mercy to anyone on its way to the command center. As soon as Nebulus was notified, he confronted it. Their fight was a feast of mauling and bloodshed. He thought it was over when he cried his vital energy; if it weren’t for StardronOS sending the first Elite clones to neutralize Stardron Zero, Nebulus would have been done for. He stood in Frutropolis during the 16 months of his recovery.

Meanwhile, StardronOS also found itself in a dead end. Stardron Zero was quarantined, but it did not want the 750 clones to suffer the same way. It moved them all inside the facility, trained them for hours at a time, and reduced its purpose to solely participate in Tonnexa. As soon as StardronOS learned of Nebulus’ return to Sumphis, it lifted its restrictions and continued producing Stardron clones.

Nebulus still had faith in the project, but he knew that Stardron Zero was too powerful for him. He injected a portion of his vital energy into the core of what became Stardron No. 1011; he had just contributed to the conception of a superweapon. It could outperform all its kind, but it had one major flaw…


Posted by LastyGhost - November 12th, 2024


Videogames are part of my identity; they have been accompanying me since I have memory. There’ve been plenty of games I just couldn’t stop playing or thinking about, like Professor Layton, Skylanders, Disney Infinity, and Splatoon.

But none has impacted me as much as ARMS. What’s seen as a simple, yet wacky sports game has shaped multiple aspects about my persona; some took a while to sprout, but it was part of the reasoning behind them. It is my idea of utter happiness and my new stress relief when times become tough.


It accompanied me since launch

May 2017. We had just bought a Nintendo Switch, and we looked forward to its first year. Mario Kart 8 Deluxe might’ve been our first Switch game, but as weeks flew by, I learned about another one, scheduled to be released on June 16th: ARMS. I didn’t buy the game until early July, when did our monthly USA shopping. By the time I joined, Max Brass was on the brink of becoming a playable character.

My interest in ARMS didn’t exactly spark from the presentation trailer, but instead, the character designs. To me, they were unlike anything Nintendo did before. Each character had its own charm, color scheme, and all had blown my mind. 

The memory of the game continued to be around me for nearly all the days I was inactive. Whether as a discussion topic or fanart, I could talk about it here and there. But then, it was announced that an ARMS fighter would come to Super Smash Bros. Ultimate; this was one of my wake-up calls. I played NSO’s free trial for ARMS coming after the trailer until the very end, despite not formally returning until Late 2021. My willingness to return continued to be present after Min Min’s launch, becoming my main for every day rarer occasions I played SSBU.

After re-buying ARMS, I went back and forth, given the online presence had mostly disappeared, until just a few months ago, when I started reducing the number of games I have on my Switch at a time. ARMS was one of three (aside from Plague Inc: Evolved and Minecraft) I decided to always keep. It has stuck with me since, and I refuse to let it down again.


Its characters became an inspiration for my ideas

ARMS lacks a clear lore, but this gave me more freedom to imagine its characters to my liking, eventually creating a story that’s been in development hell since the end of 2017: The Springtron Society. It was the journey of a renegade Springtron clone who struggled to be accepted by both sides. I planned and re-planned the story multiple times, from having character arcs for everyone to having just Spring Man and this renegade Springtron as the protagonists.

The renegade was labeled Springtron No. 1011 and famously nicknamed ‘Rogue’ (renamed ‘Renegade’ in 2023). It was created as a red Springtron, but a mysterious substance corrupted its core and turned it into its characteristic blue. The corruption made it powerful enough to defeat all its kind, but there was its conflict: it did not like fighting. Instead, it wanted to learn about human life and adapt to it, with the fighters (especially Spring Man and Byte) becoming its facilitators. The Springtron Society also needed No. 1011’s intel to change all Springtronian habits, because Springtron Zero nearly killed Coyle and wanted to kill Spring Man to replace him; only No. 1011’s power could stop it.

From the start, The Springtron Society was more than a mere headcanon in which multiple Springtron existed: it was an alternate universe for them. I got the idea of the name around 2020, when I named my (now defunct) Animal Crossing: New Horizons island “Tronsciety”. Precisely, that was the name of the alternate universe until months later. 

Despite recovering my avid fanatism towards ARMS, The Springtron Society will not be developed as a fan-made project anymore. But all is not lost. It has been recategorized as an original project named Black Comet, which will retake the premise of a robot clone society, a renegade, and sports events with colorful superstars. It’s still in the earliest stages of development, given I want to try focusing on Fugitive Eagleton: Power Drive. 

Black Comet might draw influences from ARMS itself, but it will still be highlighted as something different.


Its art style shaped mine

Even though my art style became closer to anatomic proportions since Late 2022, its cartoony spirit is preserved. This is because ARMS’ style is neither too cartoony nor too anatomic, but I still wouldn’t consider it an ‘anime’ style. When I sporadically drew Spring Man after 2022, none might have noticed it, but he became closer to how he looks like in the game, style-wise. Upon polishing my art style in Early 2024, the influence became more evident when I got to drawing other characters: even when not all were humans and it wasn’t my only inspiration, one can still see that ARMS helped me find my art style.


It helped me fight my struggles

I hadn’t known of this until a few weeks ago. But these past years have been a rollercoaster of emotions. Escaping to ‘cozy’ landscapes didn’t (still doesn’t) work for me. Killing virtual monsters was a good option, but it wasn’t enough.

I thank the ARMS community for assuring it’s a respectful space for everyone involved. I opened to this when I told them about someone who’s hurt me for years; they acted as soon as they confirmed it was true. I let go of those horrible memories last month, and one of the games that helped me cope, precisely, was ARMS.

Although I wasn’t too active during 2023, I would bring it up sporadically in my animation diplomat. As I took a video editing class, I talked about it and my teacher at the time remembered it; if this wasn’t an explosion of confidence, I don’t know what it was. Because it has indirectly impacted my increasing activity and my willingness to keep talking about it with others or in public spaces like Bluesky.

Anyone who fondly remembers ARMS, actively plays it, respects those who keep it alive, and/or has hope for it to return, is someone I can rely on.


Conclusions and hopes

Min Min in Smash provides an early insight to the game’s full potential (since none of her signature ARMS is a ‘normal’ boxing glove), but it isn’t enough: each character in ARMS itself has its own qualities, attributes, and charm, so there’s one for every player. It also allows them to experiment with hundreds of thousands of combinations, master the most they can, and find a character and three weapons to define them.

I doubt that Splatoon 2 brought down ARMS simply because it launched one month later: Splatoon was born in a failed console, yet it became popular because those with one proposed themselves to show how great it was. The ones who play ARMS, me included, have shown how great it is, but there’s no understanding why others did not open to it: it makes good use of the JoyCon’s capabilities, but it’s not the only way to play the game. It may be simple, but it’s not plain. Nintendo might have stopped talking about it since 2022 (with Min Min’s amiibo launch…), but that doesn’t mean it’s forgotten.

ARMS was never dead in the first place. They make you think it’s irrelevant, unworthy, or bad, but it’s none of that. The community it forged has unlocked its full potential and does not fear rejection. Who knows what will happen if we speak loud enough…


~ LastyGhost


Posted by LastyGhost - October 18th, 2024


I don't have anything new to announce, but I'd like to talk about something:

Today, nine years ago, LastyGhost was founded under the name 'ChoonieMoonie'. Initially composed of headcanon worlds and sporadic original characters, it underwent quick transformation within fleeting time; in 2017, due to the letter limitations for Switch usernames, I named myself 'ChoonLasty', as a short for 'ChoonieLaster', named after the Choonlasters, my original avatars. The name LastyGhost was adopted in 2018 and has stuck since.


The Choonieverse has evolved from Reckon Crystal (formerly Soak Speed) to a series of interlinked projects proving that nothing fears existence. LastyGhost became from a username to the names of the creator and the destroyer. A war believed to have ended forever ago, sparking again with the Shadow Forces (formerly Negative Forces) causing the soil of every planet to tremble.

The defeat of the Shadow Monster and the freedom of Lurien Eagleton are only the beginning of Lasty's plan to strike back at the Ghost, hoping it gets annihilated after timeless omnicide. There is still so much left to do, but she has hope that seemingly common beings become the heroes of their homes.


But not all is about the Choonieverse. A connection with the Serververse has been established thanks to the Fugitive Association; with Gogozoonia, they got access to a few more domains, although they can only observe them instead of influencing them like with their creation. They expect to have a report of these new domains by January.


The path I have taken might have been slow, treacherous, and full of twists and turns, but perseverance has always been key, and there is hope that it will continue this way. We live to fight and discover. We are Lavender. We are LastyGhost.


Posted by LastyGhost - September 1st, 2024


Hello.


It is with heavy sentiment to announce that I will abandon Clip Studio Paint for mobile. In recent months, I have been using my sketchbooks to paint with watercolors. Additionally, I have not drawn character artwork, as I feel no sense of urgency in working on it. More characters will come, but now is not the time to draw them.


I have also decided to quit Medly after seven years of use. I have lost all motivation and ideas for original compositions, and I feel the last tracks I made are unprofessional for their intended quality. The music I made for CRiTORA will be unaffected.


It will take at least one year for me to draw digital art and compose music again. Despite this, I still have awesome stuff to share for the remainder of 2024 and the first half of 2025, so keep your eyes peeled. Scatterblock and Power Drive will see simultaneous development.


Thank you for supporting LastyGhost.


Posted by LastyGhost - July 11th, 2024


Hello.


No more songs will launch for the rest of 2024.

This year, I have been extremely short on ideas. When I had the ideas, I didn't have the time. When I had the time, I didn't have the motivation. And it cycles back.

I had two awesome releases in store:

  • Best Day Ever (DX): I had originally scheduled this song to launch on May 1st, 2024, just in time for Spongebob's 25th Anniversary. The song was complete, but I hadn't made any artwork. I had originally pushed this song's release until November 2024, in honor of Stephen Hillenburg. It wouldn't be morally right to launch a happy song on a sad day, so I'm pushing this song's release until sometime in Spring 2025.
  • The Astronaut: I had started work on this cover early this year, but its progress stood slow. I scheduled this launch for June 13th, 2024, in time for BTS Festa. However, the song was never finished in time, and I wanted to originally schedule this for an Early December 2024 launch -in time for Jin's birthday, but the given circumstances force this song's release to be rescheduled until December 2025.

Posted by LastyGhost - May 29th, 2024


From the creator of Reckon Crystal and Fugitive Eagleton (that's me) comes a new, knobby-blobby project with creatures as wacky as their home! While I have authorized my friend Daydreaming Birdie to make an animated teaser for it, it will not be an animated project.



Tags:

Posted by LastyGhost - May 8th, 2024


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Image description: A screenshot depicting vectors of 20 flags: Mexico, USA, Canada, Brazil, South Africa, Egypt, Spain, France, UK, Germany, Italy, Switzerland, Russia, India, China, Hong Kong, South Korea, Japan, Australia, and CRiTOPiA, with this last one being a fictional place, and its flag is a blue stripe on a white background with a yellow 14-pointed star on a green circle.


Further development on LastyGhost Wiki continues! This time, I want to introduce another type of asset I hinted at in the Spring 2024 log: Country flags!

These flags will further shape the character's identity and will roll out in certain articles later today. Even though only one planet is parallel to Earth -Earthoon, these flags will still be included in characters not from Earthoon to give an idea of where they might be from if they lived in the real world.


(The flag in the right lowermost corner is CRiTOPiA. The flag was designed by Garrett Eulett)


Posted by LastyGhost - May 3rd, 2024


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Image description: I have no idea what this is.


Posted by LastyGhost - April 24th, 2024


Hello.

A few days ago -pretty much last week- I removed all A-rated content from my page and the announcement post of Decalounge. After finally receiving criticism regarding why it wasn't shown, I have opened my eyes to the truth:


  • My art style can be seen as "childish": While my current art style is the result of years of learning anatomy and comprehending how things work, if someone were to look at my art with no idea of who I am, they'd think I'm not of the legal age.
  • The lie of "tasteful" adult content: I was once told that my art of that category was "tasteful". But after I was criticized, I learned that no piece of adult content was or is ever "tasteful", as it's intended to evoke desire -no matter how tamed it is.
  • I aimed to please audiences by drawing things I wasn't comfortable with: While I 'fortunately' did not do this, I had plans to draw stuff I wasn't comfortable with. I've always been tamed even with stuff involving monsters, but I wanted to go beyond this. I was discomforted with way too many things people like (and in some cases it's unfortunate), and it was the first sign that such content was never for me. A sign I ignored completely.
  • I expected immediate results: Everyone who has drawn adult art has seen immediate success with their work, regardless of the style it's drawn in. Naturally, I expected the same when first stepping into that territory. I expected way too much, especially when I opened my -now closed- Patreon page with a tier for adult content. I never got Patrons in that tier, which further drained my morale, as I kept drawing it with no one to look at it. That was initially why I ended up posting it here for free. Alas... I still had nobody to look at it, for all reasons mentioned above.


I will still draw/post the following, as it's not qualified as adult content:

  • Blood/Gore (cartoony or anatomic)
  • Body horror. (and horror in general)
  • Vent art.
  • Naked female chests without sexual intent.
  • Revealing clothes (such as bikinis) without sexual intent.
  • Clean depictions of potentially suggestive scenes (with 'clean', I mean that the characters are mostly or fully clothed -or at least have their areas covered- and aren't touching any important zones)


Thanks for your comprehension, and if you, by any chance, want to look at my art in that regard, don't even try to convince me to do so. And if you dare to upload my adult ARMS fanart to other sites, I'll report you, as I have never permitted you (or anyone) to do so.



If you still dare to draw adult art of my characters, I'LL REPORT AND BLOCK YOU. If you see someone drawing this type of work, report it to me immediately and I'll take care of it.


~LastyGhost


Posted by LastyGhost - April 14th, 2024


Hello.


After one year of inactivity, and as I'm uncertain when I will get an active payment method again, I have decided to shut down my Patreon page. It had been active since the end of 2020, but its use became more sporadic during the first half of 2023, reaching a full stop sometime by August.


Between the content I exclusively posted on my tiers were sketches, prompt access to my songs, prompt access to chapters of Reckon Crystal, and mature content, with this last one reserved for higher tiers. Since I had no Patrons on higher tiers by 2023, I started posting the mature content I drew on this page.


However, now that I am getting my art to be known to locals where I live and study, I plan to remove that content from everywhere. When I open new monetary support pages, I will notify you when I get enough work posted. I have a lot of work I've done during the past and current years, and I cannot wait to put merchandise themed after it for sale in the corresponding networks except for Redbubble.


~LastyGhost